I linger in the cold dark, in emptiness and longing, wandering, but there, in the distance, I see them, campfires on distant shores, and I am drawn to them, want them, all of them, as they lie helplessly, sleeping in their beds. I come close in my need, looking for the key, the weakness that will let me in, and inevitably I find one.
When I find him I whisper his name. He sits up in bed, staring at the window opposite. His nightlight glows, dimly, beneath it, but serves only to darken the glass. His fear fills me, gives me weight, and with it comes the terrible hunger and anticipation, familiar and agonizing. I pull a shape from his mind and gather shadow around it. His eyes widen when he sees it. His mouth opens, but he holds his breath, frozen.
He will be a delight, this one. I will be his visitor, and night by night, in shadows at the window, and, scratching at his door, and a sudden chill at the foot of his bed, the door of him will open for me. I will enter it and he will clothe me. And until I leave him a husk in a shallow hole, I will feel again.
Some of this is music for video games. The rest is a fairly raw document of my ongoing attempt to find something new among the blinking lights in my studio at home.
Noveller got me started. This is essential listening for guitar explorers. Always inspires me to continue the search for new ways to shape the air. Michael Bell
Disasterpeace's latest game soundtrack is packed to the gills with samples, mimicking the background noise of the subways in the game. Bandcamp New & Notable Dec 29, 2016